Minecraft magtool3/14/2023 ![]() Plz help me and tell me what do i am very new to this IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.S# -Registering-texture JVM Flags: 3 total -Xms256M -Xmx8192M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_65, Oracle Corporation Operating System: Windows 7 (amd64) version 6.1 Cheats: falseĮntityWitch,ĮntityZombie,ĮntityPig,Įntit圜hicken,Įntit圜lientPlayerMP,ĮntityItem,Įntit圜reeper,ĮntityBat,ĮntitySkeleton,ĮntitySpider,Įntit圜hicken] Level game mode: Game mode: survival (ID 0). Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level storage version: 0x00000 - Unknown? Screen name: ~~ERROR~~ NullPointerException: nullĮntit圜lientPlayerMP] : Ticking screenĪt .NetHandlerPla圜lient.func_147281_a(NetHandlerPla圜lient.java:745)Īt ._148833_a(SourceFile:97)Īt ._148833_a(SourceFile:15)Īt .func_74428_b(NetworkManager.java:212)Īt .GuiConnecting.func_73876_c(SourceFile:78)Īt .func_71407_l(Minecraft.java:1661)Īt .func_71411_J(Minecraft.java:973)Īt .func_99999_d(Minecraft.java:898)Īt .Main.main(SourceFile:148)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: I suppose I will have to start removing more mods to figure out the source of the problem. The crash log lists number of entities, but they are all regular bats, zombies, skeletons, creepers, etc. Maybe this issue is related to that biome. I also noticed that the crashing has currently occurred at Extreme Hills only. ![]() Since the crash seems to have something to do with the mobs I removed headcrumbs and matteroverdriver mods, but neither one doesn't seem to have anything to do with the crash. I haven't been able to learn much new about my problem. I'll try to figure out which mod causes the issue later today. Is this something anyone has seen before? My conclusion is that one of the mods which alter mob behavior is causing the issue. I was able to sort out the problem by repeating the peaceful trick. Then I set the difficulty to normal again and continued to explore until the client crashed again, but this time in an area which worked 100% before. I suppose this explains why the game crashed when I entered it the first time with peaceful turned on. I think I've seen it before that if I set the game to the peaceful mode and if I then move to an area which had mobs before then they will be visible for a second or so until they are removed from the game. After doing that I logged in with my account and it crashed again, but after logging in one more time it didn't crash anymore and all seemed to be just fine. It may have generated something to the world which is not allowed and that crashed the client.īefore I started to remove mods to figure out which mod caused the crash I decided to set the server to peaceful mode. So I figured it might have had something to do with the world generation. Then I asked a friend of mine to log in and go to the same place where my client crashed and his client crashed there as well. I restarted the server and the client still kept on crashing. ![]() ![]() When I tried to relog in the client crashed again. I scouted some areas until the client simply crashed. I've been building my base for few weeks until I decided to go explore for resources. ![]()
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